I don’t usually go for the lasso -> soft brush style of shading because it’s time consuming for me but I do like the look of it so I try to give it a shot every once in a while, like with this piece! Of course, I tend to...
I miscounted the numer of these I have left, only B.B.Hood, Pyron, Anita and Jedah to go. And I’ll probably do them in that order too. Working on other stuff still, stuff that’ll hopefully be pretty cool. PS: Put Donovan in something, Capcom. ANYTHING!
These Darkstalkers pieces tend to go rather quickly but this one in particular caused a lot of headaches. And I’ve drawn Morrigan more than any other of these characters! Pretty happy with it now though. Only six more to go!
Was originally gonna do Morrigan next. I’ve drawn her a bunch of times so easy, right? Well, it’s already the longest I’ve spent on any of these and I’m not even close to done with it. Reworked the pose entirely at least 3 times. So hey, I stepped away...
This is a sort of in-between piece as I work on other, more time-consuming stuff. It’s good to take a break from drawing sometimes, even if it is with even more drawing. Any similarities to the KOF 2000 intro are purely coincidental.
Surprise! More Darkstalkers! Really tried to push exaggerated foreshortening here which is what I’ve been trying to do with all of these DS pieces. I’ve been better at that with some than others but I feel pretty good about this one.
When designing a robot, the Darkstalkers crew based him on small Japanese figurines from 3000 years ago, named him after a Greek deity (Phobos) in Japan and an Aztec deity in the US (Huitzil). For my money, Darkstalkers is Capcom at their creative peak.
First of all, credit where credit is due. Usually, when some of the stuff I’m working on doesn’t seem to pan out (or, as was the case with this, I lose 2 hours of progress on my next Mario fight and am so upset I need to work on...
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